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Group Park 5


Broxzier

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2 hours ago, YoloSweggLord said:

Claimed: - 
Queue: @TCE, Cascadia, jensj12, Philmon11, Broxzier, Foxy, UTMAN, SpiffyJack, giraty, RedScope53
Missed: Jochem, Wuis, Tune, YoloSweggLord

I'm about to go on a Midwinter retreat in Daytona so I can't take my turn. I'll try to on Monday, though!

Have fun(!/with the almost horribly hot temperatures.)

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Alrighty! i somewhat finished the first coaster of the park!

A kiddy coaster called The Lumberjack. It's currently located at the corner of the map and at this moment unreachable. But i hope that wont be a problem. (if it is just delete the damn thing ;)). I tried to make some trees and im not yet satisfied with the end result. So if you have any ideas or suggestions im all ear.

Claimed: - 
Queue: @TCE, Cascadia, jensj12, Philmon11, Broxzier, Foxy, UTMAN, SpiffyJack, giraty, RedScope53, Jochem
Missed: Wuis, Tune, YoloSweggLord

58a769f43da61_TheOpenRCT2GroupPark52017-02-1722-21-23.thumb.png.96f05cc34600cfd504ea2dd58161d38c.png

The OpenRCT2 Group Park 5 v0.3

  • Like 1
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Alright. I'm done. 

I started out with a maze next to TCE's beer garden and surrounded it with a path, some scenery and a souvenir stall. 


58a9f25ab8327_2017-02-1919_43_54-OpenRCT2.png.37b15bb6d96e76dbf3b5254ceea8d13e.png

 

Then I added a wild water ride that goes around the maze and into the pond for a bit. 

58a9f336f1445_2017-02-1920_09_58-OpenRCT2.thumb.png.eb0134ac16d238174aca1b70fd793f5a.png

 

Claimed: 
Queue: @cascadia, jensj12, Philmon11, Broxzier, Foxy, UTMAN, SpiffyJack, giraty, RedScope53, Jochem, TCE, Tune
Missed: Wuis, YoloSweggLord

The OpenRCT2 Group Park 5 v0.6.sv6

  • Like 4
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58aa33e7cdc76_TheOpenRCT2GroupPark52017-02-1916-01-34.png.0954106ffcffc1a1d91700673143ed4e.png

 

The OpenRCT2 Group Park 5.07.sv6

 

Claimed: -
Queue: @jensj12, Philmon11, Broxzier, Foxy, UTMAN, SpiffyJack, giraty, RedScope53, Jochem, TCE, Tune, Cascadia
Missed: Wuis, YoloSweggLord

 

@Wuis  @YoloSweggLord

 

Built a boardwalk with a shopping arcade and aquarium.  Also started work on the water runway and terminal for the seaplane tour of the park (the track will be made invisible once the ride is complete, which I will not do until the park is mostly complete, to avoid putting height limits on people). 

 

Also, some extra bonus screenshots of the park with lighting effects at night (you can turn this on in options if you have the latest update):

 

parktest1.png.2d3fe6e3aa374ffc0e89dce539269f67.png

parktest2.png.2909ca99dfc6cb26878954ea9238c3af.png

parktest3.png.2866b671df3bf9fd5439280ae39e6679.png

parktest4.png.72bb7e7a903d38cefb11435f4d5dfb09.png

 

It's still experimental, so there's one angle where the lighting doesn't work for some reason, and you have to turn on thunderstorms using cheats to get the best effects.  For some reason, the game's screenshot function won't show the lighting either, so I had to manually screenshot all of these park bonus images for it to work at all. 

 

 

 

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