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OpenRCT2

Broxzier

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About Broxzier

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  1. Make sure there is a peep spawn point on the edge of the map.
  2. There's a new build for a newer commit now. In the meantime, you can keep using a previous x64 build, or temporarily use x86 for online multiplayer. When a build fails for a strange reason (in this case a network connection failed), it's best to mention it in the Gitter chat so that one of the developers can restart the build job.
  3. OpenRCT2 v.0.2.2 has just been released! As usual it comes with a lot of changes, so make sure to check out the changelog for the details! Check out this announcement on reddit: https://www.reddit.com/r/rct/comments/b0s61u/openrct2_v022_release/
  4. Update, in case people still find this topic. There is a command that you can use from the in-game console: remove_park_fences
  5. In the options window there's a setting to stay connected when a desync occurs. It's advised to not keep playing for too long after it happens, because you may end up with something completely different than what's on the server, most noticeably sprite locations (vehicles, peeps, etc). If you happen to know how to cause desyncs, please let us know. Tracing the source of what causes them is a difficult task, so any information you can give us helps to fix them.
  6. OpenRCT2 will only load vanilla objects from the ObjData directory. To load custom objects you have to copy these .DAT (or .json) files to your Documents\OpenRCT2\object
  7. If you're both connected to the same switch or router, then that's true, but when there are multiple routers that don't act as bridges, then you still have to open ports on these.
  8. "Disconnected No data" suggests that you were connected already. when does this happen exactly? @gtxtreme Using a port that's meant for something else (in this case SSH) is not the nicest solution. If this does work, you should be able to just open the ports on your router.
  9. The autosave folder is not backed up automatically, so make sure to save your parks! Autosave is mainly intended to not loose changes when the game crashes, not to automatically save the game for you. Earlier this week a new option was added that increases the number of autosaves to keep. This is 10 by default, but you can set it as high as you want. Note that this could potentially take up a lot of space on your hard disk.
  10. As D1JL points out, you're running the vanilla version, not OpenRCT2. Once you open OpenRCT2, go to Options -> Controls and Interface (cogs tab) -> Toolbar and tick Cheats. Then you can open the cheats menu from the top-toolbar.
  11. If there are a lot of boats waiting to depart the station, decreasing or unticking the minimum waiting time can help a lot.
  12. Good, now submit a pull request for it, with an explanation why this should be changed, and it may be merged into the project.
  13. You didn't. Don't be so quick to blame something. If you don't trust OpenRCT2, don't download it. But really there is absolutely no reason to not trust the builds, the entire source and build steps are open to everyone to see.
  14. I actually had something partly working like 9 months ago, but almost forgot about it! I'll see if I can rebase it on the latest version.
  15. Do you remember what you were doing just before the crash? You mentioned adding a few more rides, do you mean you built them, or did you add them through the object selection?
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