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About Broxzier

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  1. Are you still experiencing this issue with the newest builds?
  2. It's a shame not many others participated. I do think we should do more micro park challenges, they don't take long to make and are a lot of fun.
  3. "Deselect unused" would probably be better, since the object selection is being used more in-game than in the editor nowadays.
  4. It sounds like you're getting that error when you set the name, but that is odd. When do you see that error exactly?
  5. RIP people that died, I'll name one guest after me, and force him to take a ride, to honour the fallen. Tomorrow evening I will claim it (about 20 hours for now), in the meantime anyone from the missed turn list may take it.
  6. "If you type and post your password, it appears as stars. Look: *********** Try it out!" - Kevin Mitnick
  7. That doesn't require a new save format. Edit: Another thing: - Allow some shops/stalls to sell multiple kinds of items
  8. Very much! Click the 'Chat' link in the header to go to the OpenRCT2 Gitter chat page. The OpenRCT2 room is for talk about the development, and the non-dev room is for anything else.
  9. A few more: Support for any number of custom songs Embedding music (or a reference rather) into the saved game Ability to use and load a new type of custom object: surface and ground textures Support complex map shapes (instead of just removing the limit, in which case you still have square maps) Other limits: staff count, sprite count, map element count, ride/shops count Preview image - basically a screenshot at the time the save was created
  10. Check out the scale factor in the options screen, this does essentially this. Only difference is that the UI scales with it.
  11. A fix for the pathfinding has been merged, the ugly paths through the group coaster can be removed.
  12. Still if the weather was really stuck, this is a bug.
  13. Attaching your saved game to your post will help...
  14. I like how you approach randomly generating scenarios by hand. I haven't tried it out myself, but while reading the points it feels a bit unbalanced at the moment. No cleared land only gives +1 while having starting food/drink/restrooms: gives +3 each, while in my opinion a rough landscape is much more challenging to play with, and restrooms and stalls can be built within a few minutes. It's hard to get right of course, it will involve a lot of trial and error before it's working well. seems a lot more user friendly than hotbits. I don't see how hotbits would be better than for step 9 either, because it doesn't have a way to generate a single number within a given range.
  15. It's been a few days. Claimed: Queue: @jensj12, Wuis, Broxzier, Cascadia Missed: YoloSweggLord, TCE, imlegos, RedScope53, SensualEthiopianPolice , Jochem, Philmon1