• Content count

  • Joined

  • Last visited

Community Reputation

9 Neutral

About S-Man42

  • Rank
  1. Hi, the nice guys here helped me with that
  2. Drive-In Cinema

    Yes it is because the small scenery problem. I have no problem with the ride objects Btw. is there a tutorial on how to create own objects? Your idea with one large object sounds interesting. Like a use case for learing how to do it
  3. Drive-In Cinema

    I am sure about it But nevertheless I am having only 256 possible small scenery objects. And I do not know which of them I can remove for a car object...
  4. Drive-In Cinema

    Ok, thx. No I don't want to add some scenery. I am waiting for the cool new file format which allows more scenery objects
  5. Drive-In Cinema

    No tram anymore (updated video). The more I looked at it the more I felt like you But the shark stays Edit: Maybe I can ask you a question: I didn't know how to put all these vehicles to the cinema. My way seems to be very strange but I don't know any better: For every static vehicle I build a short track (station, two turns, one straight, two turns), set entrance and exit, made them invisible, set to crooked house, opened the track (out the vehicle) and closed it. And this for every single car. I am sure there is a much better way
  6. White-Water Rafting

    Updated the YouTube video. Did some small enhancements (a brake). But didn't change the water fall. So the track is really hard for adding more brakes or boosters. Next time
  7. Drive-In Cinema

    Done. Just had no time for converting yesterday
  8. Drive-In Cinema

    Have fun - I had it
  9. Avoiding peeps crowds on more tile stairs

    Yeah, cool. Could you do this please or should I do it?
  10. Avoiding peeps crowds on more tile stairs

    Thanks a lot for your analysis So theres no way that peeps use the whole wide stairs? I loved the idea of a public viewing arena like an antique theatre
  11. Avoiding peeps crowds on more tile stairs

    Yes, of course. https://four-two.de/rct/avoid_peeps_crowd_on_wide_stairs.sv6
  12. Sry for the creepy title. I didn't know how to descripe the problem in short words. Hi, Currntly I am building park ways which have a width of 3 way tiles. But sometimes there are point where peeps get stuck and build crowds. Mostly this happens on stairs. At the attached image you can see a "stair" consisting 5 ways up (I made them invisible, but this makes no difference). Now there a many peeps running in circles and never get out. A few guys do nevertheless. So I can really say that the way tiles are connected correctly. I had a look at the tile inspector which shows the connections. But I tried to rebuild it. But there is always the same problem. This does not happens at all stairs. It happens only at some point. Sometimes at simple places without stairs. Is thisna bug at the routing engine? Is there a fault of mine? Can I avoid this behaviour? Greets S-Man
  13. White-Water Rafting

    Best solution would be to see it in the building wizard: Current length and length with chosen track piece.
  14. Guide: How to make invisible rides?

    Additionally I want to mention one thing (in view to another recent thread). If you change the track type some special pieces wouldn't work as expected anymore. For example the booster piece of a roller coaster does not work for crooked house.
  15. White-Water Rafting

    Hey sry for asking again. But I was wondering if there's a list how long each track piece is. Or is that a trial and error thing?