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About LordMarcel96

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  • Birthday 10/12/1996
  1. Unfortunately, mobius coasters don't do well for this reason. If you have 2 sections with both 5 inversions and 10 drops, the total will be 10 inversions and 20 drops and that will almost always be way too much. You can take advantage of it by doing something like this. The small sections between the stations have the same rating as the long section and guests will pay the same for it. You can make a lot of money if enough guests want to ride it.
  2. It doesn't do anything. It might affect other stats and indirectly affect the EIN ratings, but it doesn't directly change them.
  3. Progression of my excitement record

  4. Progression of my excitement record

    All that counts here is the excitement rating. No guest will ride this ride because of the nausea rating, but the excitement is still high. I'm just curious what the maximum possible is and I'm getting closer and closer to it.
  5. Go Karts make no sense

    Go Karts get very low excitement ratings if you put it in race mode and have less than 4 cars, or put it in continuous circuit mode. Did you change the number of cars when you changed the ride? I have also found This in the code, which indicates an excitement penalty. I don't know what it means though.
  6. Progression of my excitement record

    Added two underground sections and the element in the screenshot for another 0.32 excitement for a final result of 96.91. I realized my coaster didn't have any sloped turns, so I added a bunch of them with that element. After that, I wasn't at 9.99 intensity quite yet, so I added two extra underground sections and those added another 0.2 for some reason. Getting closer to 100, but I doubt I'll ever get there without a rise of the current limits.
  7. Inverted Hairpin requirements

    Oh, that "bug", which isn't actually a bug. If the waiting time is longer, there will still be cars in the station when the car arrives back at the station. The ride length is calculated when the cars stop, and if there are still cars in the station it will have traversed less track than if it can travel all the way to the front of the station in one go.
  8. Inverted Hairpin requirements

    Ha, nice timing. About the stats, what are the lateral G's of your coaster? Stats can be slightly inconsistent, so it's possible that you got 1.49 one time, which gives you a penalty, and 1.50 another time, which gives no penalty.
  9. Inverted Hairpin requirements

    Here is a full table of all the requirements for all coaster types.
  10. Screenshot dump topic!

    I built a coaster with the number 420 in 7 different stats. It took me a long time to get it exactly right, but I'm very happy with the result.
  11. Screenshot dump topic!

    That's very impressive. What is the excitement rating after adding scenery and other stuff?
  12. Let's Calm

    This song gives me goosebumps every time I listen to it. It's not for everyone, but if you like heavy metal and harsh vocals, you should give this one a go.
  13. Which coaster is hardest for you to build with?

    There is always a reason for high intensity stats and low excitement stats. I'm guessing your lateral G's are too high. If you could post some screenshots of your coasters with bad stats I could point out where you are going wrong.
  14. Progression of my excitement record

    Excitement records without using cheats. Also, I doubt that a coaster with stuff like 900 km/h launches would have more excitement, as most stats have a cap for the excitement you can get from them. So unless you can create a coaster that reaches like 1000 positive G's (one of the few stats without a cap) I doubt you can get over 96.
  15. Progression of my excitement record

    On November 1st I broke my record by a small margin when someone discovered that you get different bonuses for different types of path. The brown footpath in the screenshots are the only additions to the coaster, which raise the excitement to my current record: 96.59. Click here for a full-sized giant screenshot which was way too big to upload here. I wonder how long this record will stand.