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About Leudimin

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  1. Poke-Ball

    That Déjà Vu is a déjà vu from Six Flags Magic Mountain. I despise pre-built coasters.
  2. Cannot connect to any server

    Aha! I've found what happened. Somehow object PREMT1 went missing or corrupted. It's on my end, nothing related to the game code. Now I have to find it, since I don't have access to my old computer anymore...
  3. Cannot connect to any server

    Yup, I'm using the latest build (57be3b4). I usually don't update unless the network version does so, but when I encountered the bug (remember, I believe it has to do with some track, not with any of the servers) I updated to the latest build and it is still there.
  4. Cannot connect to any server

    I now think there is an issue with some track type (probably the mini coaster), as some files and scenarios offline won't load for me. For example Six Flags Magic Mountain will load, but Six Flags Great Adventure doesn't.
  5. For some time now I haven't been able to connect to any server. When I attempt to do so once the park finishes downloading the game freezes completely. It's so bad the only way to close the game is to completely shut down the computer. What I can do? Is this a known issue? I hope this gets solved soon.
  6. New season starting!

    Tomorrow is the 1st of March, which means all OpenRCT2 parks will open for the 2018 season! As always, the parks will remain open until 31 October. Some may hurry to meet their goals in time, while others are opening with theirs already acomplished. Wether your park has yet to meet its goals or has none at all (have fun!), has money constraints or unlimited money, I'm sure most of you have new rides for this season (like me and my new giga coaster, which is the first one I build with an excitement rating over 9).
  7. Screenshot dump topic!

    Introducing my new excitement record! (As well as my new intensity record ). For the first time, a Giga Coaster takes the title. Defeat DIPG, as the coaster is named, is the first coaster I've built that breaks the 9 mark on the excitement rating. If anyone wants to see it, just visit the green side of StuphChicken's Sandbox Server, where it will remain for the next few days. Also pictured is the new shape of my signature killer coaster on the red side (which coincidentally retains the traditional name of just DIPG). Here are the stats for both (in Spanish, like all my pics):
  8. Group Park 7

    By the way, we update the "version" number at the end when someone finishes his/her/its work. Here's the same save with the correct version number. The OpenRCT2 Group Park 7.93.sv6 BTW, I noticed we have reached the same version number as Group Park 2, which to my knowledge was until now the one with the highest number of versions. We'll make it to 100?
  9. Progression of my excitement record

    Inching towards 100 excitement rating, now that is crazy. I still remember the first time I hit a very high excitement rating, it was with a wooden coaster on the Electric Fields scenario after I build a car ride through it, though I don't remember the exact rating. Then I build two dueling wooden mice, which were my first coasters to break the 8 mark, in Walibi Belgium (I named them after the two almost-countries that make up Belgium ), the highest rating of the two was 8.21. Some years later (but not before 2013 as the coaster's namesake didn't exist until that date), I built a hyper-twister coaster in an incomplete mega park which reached an 8.69 excitement rating. My current record of 8.91 was achieved on the Group Park 7 with Project Forty-One, another hyper-twister, but recently I discovered giga coasters have ridiculously high excitement ratings even when small (A "giga" [sic] coaster I built on one of Deurklink's square parks had an excitement rating of 6.61 or something like that), so I'll give them a try even if they aren't capable of loopings. A few days ago, I managed to break 100 in the intensity rating (though with the unlocked operation limits cheat on), as I noticed someone had built one coaster that was over that mark and replicated it.
  10. Group Park 7

    The real reason for the claim was I felt too uncomfortable with a bare section of river bank, so I added some trees and other plants to it, as well to other section near the radio mast to hid Spiffyjack's Supply Line from guests' view. I've also added some advertising for the Park Radio. I changed the colours (UK)/colors (US) of the ad at the Bicycle Race in order to bring it in line with the rest of the ads. Sorry Deurklink (but on the bright side you can now write LOL (UK)/LOL (US) here as well ). I therefore return to the missed list. Claimed: - Queue: DiamondRush, Deurklink, Broxzier, SpiffyJack Missed: xbalogan, jensj12, Przemek, TheMightyClem, 1081p, cascadia, RedScope53, RaunchyRussel, Darthyoda714, TCE, saxman1089, Jochem, Leudimin, Wuis The OpenRCT2 Group Park 7.91.sv6
  11. Group Park 7

    BOOM! Claiming from the missed list. Claimed: Leudimin Queue: DiamondRush, Deurklink, Broxzier, SpiffyJack Missed: xbalogan, jensj12, Przemek, TheMightyClem, 1081p, cascadia, RedScope53, RaunchyRussel, Darthyoda714, TCE, saxman1089, Jochem, Wuis
  12. Screenshot dump topic!

    Wow, they actually designed a killer coaster in real life? Anyway, that Euthanasia coaster is nothing like my signature killer coaster (which appropiately bears the name of a child-killer, DIPG), which I've already posted here. That gets up to 63 vertical Gs, as well as 32 lateral Gs . It does 10 laps, but I'm sure riders would be dead by the end of first lap.
  13. Screenshot dump topic!

    Dynamite Dunes is finished! It took longer than planned, but here it is. Yes, I do "sensible" parks .
  14. Screenshot dump topic!

    Here we go! Oops, I forgot to build after the station...
  15. Group Park 7

    You didn't claim in the morning, but in the evening . That's going by Central Europe Time.