Nightshade

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About Nightshade

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  1. Good lord... I just watched a POV of it and I can see why that is happening. Some people said it goes as far as 5 G's.
  2. (Apollo) I was attempting to make it look buried, to where the peeps could only look forward during the chain lift then they would see everything when they were at the top of the tracks. I originally attempted to just bury the chain lift so it would be dark until ride was at the top (kind of similar to the Disaster Transport at Cedar Point, with the difference being that only the chain lift is covered but that didn't work too well.) (Jungle Taktix) I figured if I spread out the scenery, the ride and scenery would fit in a jungle-themed scenario, but, I can move the scenery a little closer to the track. (Frozen Waves) It would be a good idea to throw another hilltop there.
  3. Hey everyone. This is the second bunch o' tracks. Hopefully, they make more sense than the last ones, which were crazy. Lesson learned, though. My favourites are Frozen Waves and Jungle Tactix. Also, Apollo is Inverted Curse from the last time, but, I threw some extras too it. Tracks v2.sv6
  4. Nice one. I will.
  5. Even though I did see a few, I still know what you mean, even though I'm kind of surprised. But, everyone has their favourites.
  6. Very nice! Some of my favourites are the deserts and the "lunar" style scenarios. But, of course, I'm not going to limit myself to just those certain ones.
  7. Right, everyone plays however they want, but, still, and I get your point. Expecting peeps to ride at such excess G's is "ultra-extreme". I would've lowered the hills, but, I wanted to try and stick with the concept, and with adding all the chain lifts, and thinking from the perspective of a peep, I would've gotten slightly bored with it since the train would've kept slowing. Why didn't I realise this stuff sooner? I'll never know.
  8. Well, if I was a peep and I looked at my rides, it really does depend. #1 - I would only ride it if I have gone beyond completely insane and I didn't rethink about it. I'll admit it, I only thought crazy and not in the mind of a peep (bad idea! ) Also, it does kind of look like something just thrown down. #2 - Some extra touches could be useful, I agree. #3 - Besides just look, I thought I would try something different, but, that didn't seem to fully work in this case, but, I have other ideas (obviously not as crazy as this one). #4 - The hills were a bit of struggle, the trains would stop at the hills and go back, so, that's why I placed the chain lifts down. #5 - I may redo the part with the helix. Ideas are popping up for that part. Obviously, I thought more crazy and insane than in a mind of a peep overall. That's something I have to take into consideration. Still, thanks for the review and criticism. I have some calmer ones as well, but, instead, I went with these insanity's instead.
  9. Hi, everyone! I've seen some very interesting track designs from various members in the forums and I figured I would throw in 5 of my favourites that I built. NOTE: You will need to turn on the "disable support limit" cheat for them. In the .zip file are the actual track designs and screenshots of them. Sadly, most of them don't have scenery because I'm not too clever when it comes to scenery. No DLC tracks, only the basic ones. Pack 01.zip
  10. What's weird is when I first built the ride, I didn't have clearance checks disabled, it was only after saving it to file and re-building it when this started happening. But, disabling it did fix it. Thank you for the help!
  11. Hi, I have a bit of an issue trying to build a roller coaster that I built with abstract art covering it. When I try to build it with the scenery, there is no ride and the ride detail window doesn't show the name and train type of it. I attempted to try and modify the ride and the construction window that popped up was one when a dinghy water ride is being constructed. I thought of the fact that maybe I have hit the object/scenery limit, but I had no problem saving it. Build: 25b7226 | Version 0.1.2 x64 [Develop]
  12. Oh, I see now. BTW, they were already there when I first looked, so, they maybe leftovers.
  13. I don't know if this is the same case for you, but, I think I found the parks in this folder: C:\Program Files (x86)\OpenRCT2\Data\Title\OpenRCT2
  14. Ok, good to know, thanks. Now, you mention you have an enhancer for YouTube. Is that a Chrome extension or something else? I have an extension that's a YouTube enhancer.
  15. No gentle rides and most of the .DATS are the game-only ones with none of the expansion packs. No custom ones either.