Krutonium

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About Krutonium

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  • Birthday August 31

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  1. um

    Locking by request of the OP, pm if you need unlocked for some reason.
  2. If I may suggest - Regardless of how many frames per second that the game is rendering, the game itself is still only running 40 ticks per second, no more. My honest advice would be to not unlimit the FPS, since that simply increases your CPU/GPU load with no actual benefits. Ideally, for your configured setup, you want the game running at 40 FPS - One Frame per Tick, as the game originally ran. The only reason we have more FPS now, is because we are tweening the animations from one tick to the next. (Think Tween from Adobe Flash - we're filling in the gaps.) Minimizing the game also helps, since the game basically stops rendering, while not running in headless mode.
  3. A-ok

  4. New moderator: Broxzier

    Dark Side Best Side
  5. Download: RCT1 Scenarios for RCT2

    Just a note, if you have RCT1 Installed, you can tell OpenRCT2 where it is, and it will import the scenarios directly from the first game.
  6. Group Park 5

    I went to use this screenshot for the Readme on GitHub, when someone pointed out an error. See top of Lift Hill.
  7. I have a Contact at Avast!, I'll see if I can pull some strings.
  8. New Bug In Multiplayer

    Fix should be live very shortly.
  9. New Bug In Multiplayer

    We're looking into this right now. Please sit tight. Edit: It appears some code was misplaced, Fix incoming.
  10. RCT2 For Mac?

    (All you had to do was install and use innoextract.)
  11. Hey Guys, if you don't cool it, I will lock this thread. @Wuis OpenRCT2 has Co-Op gameplay.
  12. Troller Problems...

    Neither the developers nor the runners of this website have the ability to do anything about this.
  13. maximum rides 256

    I forget what it is called, but it basically changed some stuff like adding new terrain and stuff.
  14. maximum rides 256

    iirc SV7 was taken by a different RCT2 mod. Perhaps .OpenSV6?