Wuis

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About Wuis

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    Tycoon
  • Birthday September 21

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  1. NOTE: i have no idea how this layout is going to look on phones, so it's best advised to read this post on a PC I actually managed to build two rides of which one features as a more decorative purpose. First up: Fort Green, an interactive walkthrough also giving access to the diner. Followed by: Flower Garden a "maze" that will gui... BREAKING NEWS BREAKING NEWS ------------------------------- Versus Goliath a strong and tall feared man was suddenly challenged by a somewhat goofy-looking Dinosaur, a special building has been constructed to host the fight. Gulpee is BACK! Gulpee & Goliath, now in Group Park 6! ------------------------- Sorry for the interruption, we were just about to show how our gardeners have erected a new flower garden for our guests to enjoy and learn about the nature. We at Group Park 6 care a lot for the environment, so it's for the best that the guests are most informed about it. The OpenRCT2 Group Park 6.80.sv6 Claimed: Queue: saxman1089, Przemek, jensj12, WuisMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Wuis, TheMightyClem, giraty
  2. Claimed: WuisQueue: saxman1089, Przemek, jensj12Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Wuis, TheMightyClem, giraty Mainly adding some scenery, probably not adding new rides, I might if I'm able to pull off an idea.
  3. Adding to the idea of trains, let's make it so that trains depart in both directions. I'd also like to see a mountain again, I really like the challenge of building on them.
  4. ----NEW---- Shed's Pit, Restrooms Whas'nda Shed, you stumble upon a shed which has been abandonded and thus you need to check the inside because ofcourse when things aren't yours but nobody is claiming it, means you can check it out. Features a darkride in the basement. ----Changes---- Hired a few staff members Fixed some walls Labyrinth's building had a part that would glitch if a train left, now it shouldn't do so, visually it barely has changed. Claimed: Queue: saxman1089, giraty, Broxzier, WuisMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem, jensj12 @saxman1089 The OpenRCT2 Group Park 6.75.sv6
  5. Claimed: WuisQueue: saxman1089, giraty, BroxzierMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem, jensj12 I was watching the park yesterday on the forums and f.lux was making it so that my screen didn't emit so much blue light, so this is how I thought giraty's coaster looked like: (no changes made, just to give you a visual)
  6. I hope I can claim it somewhere between tomorrow afternoon to saturday, it's been a while and I'd love to get my hands on the park again. What everyone has been making has been amazing. Keep it up 👍
  7. Claimed: saxman1089Queue: TheMightyClem, giraty, Broxzier, jensj12Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis I'm back! I forgot to add myself to the missed turn list though, so I changed that.
  8. I'm.. I'm soo tired. D: Even though I got an energy burst somewhere when building, I hardly was able to look at the screen. I wanted to have one final turn before going on holiday though. I mainly just watched around the park and realised so much more how awesome every single one of you are especially the person who did the queue line tvs at the fire station :^] So besides adding the little mine coaster back, which is called "Pluto Pioneers", I introduce to you a very corny "Tunnel of Love", any additions are very much and appreciated and I wish you all a very fun, good time meanwhile. <3 <3 <3 Wuis (formerly known as Wusy) CEO of YOUWANTGULPEEBACKFORPROFILEICONANDIKNOWIT Inc. Claimed: -Queue: saxman1089,TheMightyClem, Przemek, jensj12, BroxzierMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, giraty @saxman1089 The OpenRCT2 Group Park 6.62.sv6
  9. Claimed!
  10. It's a good looking bobsled coaster, that's for sure.. I usually don't make them because they're hard to execute and you executed it very well! Only flaw I can see is that the sections between block brakes get longer which makes guests waiting during the ride. (So the lift hill is shorter than the section between the lift hill and the next block brakes and the section after these block brakes is even longer.) It also doesn't help that trains leaving the station have to wait on the train on the lift hill to dispatch, so that when nothing is waiting on anything else anymore, the process repeats itself. I think it'll be able to be adjusted to settings that no train has to wait. (E.G. less trains, increased time trains have to wait in the station, more block brake sections, faster/slower lift hill, making the brakes slow down less, adding chainlifts after brake sections so trains regain their speed faster). It's only a minor thing though that i guess is more realistic ( I can't recall riding a coaster where I had to wait because another train hadn't left the next block brake yet) But yeah, that's me being blunt. EDIT: I'm not claiming it, because @TheMightyClem was planning to claim it I think, so I'll just wait for a bit and update on that though later on.
  11. I would advice you not to make a wooden coaster pack, as you'd suddenly be involved in some kind of war which isn't really one, it's complicated. D: But welcome! \o
  12. Claimed:Queue: giraty, Broxzier, WuisMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, jensj12, TheMightyClem @giraty
  13. Inhabitants of the town near the fire station were confused when the firemen didn't turn out to return a stray cat to it's former owner after it got struck in a tree. After this horrendous accident got shared on MeOwER, the fire station shut down. After it shut down, angry teens that had nothing to do with the incident later on set the place on fire. And thus, a new fire station was required. (Although it is unclear how the former fire station's fire was extinguished) F.S.C.A. , a worldwide organisation that once started their first fire station in the Canadian capital Ottawa now operates nine million fire stations worldwide. They have decided they will settle their newest location on the location of the former fire station. --- NEW --- Fantastical Stray Cats Adventure, a wild mouse coaster ( how ironic) On Patrol, an interactive ride with a real firetruck! Stray Cats Talk&Elephant Stuff, a 57D movie McDriveWay, food and drinks < If you want to see the underground pathing Claimed:Queue: @TheMightyClem giraty, Broxzier, WuisMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, jensj12 Are you still interested in taking a turn @Przemek? PS. I will try to incorporate the former coaster in something else. PSPS. I forgot to add queue line tvs at the motion simulator D: The OpenRCT2 Group Park 6.56.sv6
  14. The EDIT-EDIT bit was just a joke, they all look like they make way more effort than they should do while cycling, thus they should change to a higher gear. I might try to get them parallel in the current building, that could indeed by something that could work.
  15. Claimed by Wuis! EDIT: Pathing in the fire station got so complicated that I will probably have to remove it or remove a ride as the current layout is making it unable for the wooden wild mine carts coaster to be fixed. I already struggled with this last turn but didn't get to a conclusion. (I also forgot to remove the coaster) If anyone has ideas, then please say so. Currently my plan is to rebuild to whole structure, probably another design though I will make it so that the car ride and coaster station are parallel but differ by that the coaster will be placed on 3m high and thus can have the entrance and exit placed over that of the car ride. The motion simulator I'm not certain of yet, if it will also be included, it'd be probably be around the same position, thus underground. For theming I'm going to look up various fire stations, main requirement for the end product is that you can somewhat notice that it's a fire station, which is kind of difficult with the limited resources the base game has. If you know a cool fire station, let me know, because I will definitely consider it. To maybe edge the other building, I'll try to add a canteen, but even with increased size, that might be difficult. EDIT-EDIT:@Broxzier Maybe explain everyone how the gears work, that might help. EDIT-EDIT-EDIT: I'm saying this now because I'll probably spend the rest of my evening looking at fire stations.