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    1. Multiplayer Discussion

      Complaining about griefers? You're not the first.

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    • Hello there,  A few weeks ago, a friend of mine said that I should download OpenRCT2 so we can play multiplayer RCT. I had RCT 1 and 2 on CD's, but my new pc did not have a cd input, so I couldn't use CDs for my pc. Then I decided to buy RCT 1 & 2 for steam. I bought it and I got RCT 1 Deluxe, 2 Triple Thrill pack and 3 Platinum(apparently I got a bundle). I downloaded RCT 1 and 2on my second disk, also downloaded OpenRCT2 on my second disk (the first disk is an SSD, the second is an HDD, I wanted to save some space on my SDD :) ).  I started OpenRCT2 launcher and connected to my RCT 2, and started. Since then I started to play only multiplayer and did not see my singleplayer runs (my friend hosted a server). My friend said that I could practice building Roller coasters on Singleplayer. So I looked in my singleplayer tab and saw only RCT2 scenarios. Nothing wrong with that, but I also wanted my RCT1 scenarios. I have heard and looked up on the internet that OpenRCT2 would detect RCT1 + dlc's. This is not the case for me. I would like if my OpenRCT2 Launcher also would detect RCT1 so I can practice those scenarios. I hope someone has an answer that OpenRCT2 Launcher would detect RCT1 with my RCT2. Sorry for my bad English, I'm dutch Guus
    • Tried what you have told, none works. I'll check the forums then. EDIT: After several rechecking, turns out the issue was with the "enable lightning effect". I remember enabling it to see how it looks during the night. Thanks!
    • Yes, that is one of the first things you have to do, and I have done it before for in-house Filezilla and Minecraft servers. Canyouseeme.org was able to successfully ping the port and my friend was able to see it on the list, although he wasn't able to maintain the connection to it (I am starting to suspect he may have been having internet problems at the particular moment we tried this, which could be compounding the problems and make me suspect a problem with the network when in fact it's seemingly more likely a problem with the particular version of the server running on my PC, i.e. headless vs. client). I am unable to connect to it from my MacBook Pro using the same network version from outside the network, but can connect from the LAN. Was able to check my girlfriend's PC and it can successfully connect from inside the LAN too. One thing I have noticed is that it seems extremely sensitive to order of operations. If I start a server using the OpenRCT2 client (e.g. to set permission) and then switch to a headless server running on the same PC, the headless server constantly errors out that it was incapable of advertising, and nothing can connect to it (including a localhost connection from the same PC). However, if I start the headless server first, then I can connect to it on the same PC as well as from other PCs on the network. The problem there is it's not currently possible to give anyone permissions - the commands don't seem to exist for headless servers, and using a whitelist.json that has my client player name doesn't work. Whichever form of server I create first (headless batch file or OpenRCT2 client), only that type of server works until the computer is restarted. Very strange. Somehow one program takes ownership of the port and doesn't give up control until the computer is restarted. I still have not been able to get anyone to successfully connect from outside of the network for longer than a few seconds, but hope to get more people onboard to try different things tonight.
    • A few things to try: Check your settings, disable day/night cycling. Check if toggling weather effects / lightning makes any difference. In-game, go to object selection (you need to enable debugging tools for that) and (temporarily) select a new water color. Changing the water color changes the entire palette of the game, though the only differences are usually only in the water colors. You're not the first with this problem. Search around this forum for that other topic to see if there’s a solution there.
    • I use Blender for my custom rides - it's open source and does everything needed. But it doesn't particularly matter what software you use - you might want to ask @Spacek what program he prefers as well.      
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