- Feature: [#19596] Allow for playing back a replay without camera movement or alert box. - Feature: [#20831] The ride selection window now shows object authors if debugging tools are active. - Feature: [#20832] The ride music tab now shows a track listing for the current music style. - Feature: [#22172] [Plugin] Expose ride satisfaction ratings to the plugin API. - Feature: [#22184] [Plugin] Expose staff statistics to the plugin API. - Feature: [#22213] [Plugin] Allow plugins to focus on textboxes in custom windows. - Feature: [#22272] [Plugin] Expose ride vehicle’s current track type via car trackLocation. - Feature: [#22301] Loading save games or scenarios now indicates loading progress. - Feature: [OpenMusic#54] Added Progressive ride music style (feat. Approaching Nirvana). - Improved: [#22352] The object selection window now groups relevant object tabs together. - Improved: [#22357] Error messages are now themeable and easier to read. - Improved: [#22361, objects#342, objects#343] Add additional colour presets to the Observation Tower, Twist, and Ferris Wheel. - Improved: [#22433] Increase the network timeout from 7 to 20 seconds, should help slow clients getting disconnected. - Improved: [#22437] File indexing now properly uses all CPU power, improving object and scenario indexing. - Improved: [#22449] Reduced the time it takes to load and index objects, scenarios and tracks. - Change: [#12292] The ‘Toggle visibility of toolbars’ shortcut is no longer assigned by default. - Change: [#21494] Display pixel density is now taken into account for the initial window scale setting. - Change: [#22230] The plugin/script engine is now initialised off the main thread. - Change: [#22251] Hide author info in the scenery window unless debug tools are active. - Change: [#22283] Let heavy snow and blizzard increase chance of brakes failure. - Change: [#22309] The scenario editor now supports loading landscapes from .sea save files. - Fix: [#17390] Glitchy animations for the ride type tabs in the object selection window. - Fix: [#19210] The load/save window executes the loading code twice, resulting in a slowdown. - Fix: [#21175] Terraform tool hotkeys don't work when toolbars are hidden. - Fix: [#22056] Potential crash upon exiting the game. - Fix: [#22101] Wrong tunnel shapes on Log Flume and Giga, Hybrid, Single-Rail and Alpine Coasters. - Fix: [#22208] Cursor may fail to register hits in some cases (original bug). - Fix: [#22209] Water tool selection may disappear near edge of map. - Fix: [#22222] Staff list may remain invalid when changing tabs. - Fix: [#22265] Button for switching covered tracks on slides doesn’t stay pressed. - Fix: [#22284] Unrated rides cause high amount of nausea. - Fix: [#22292] Progress bar widgets in guest and ride windows are not updating correctly. - Fix: [#22304] Graphs don’t draw lines on the left edge of the screen. - Fix: [#22308] OpenGL draws lines incorrectly in some cases. - Fix: [#22318] Water sparkles are missing if transparent water is enabled without RCT1 linked. - Fix: [#22333] Tile inspector closes other tool windows. - Fix: [#22339] Printing ui.tool.cursor in console crashes the game. - Fix: [#22348] Progress bar screen doesn’t handle window resizing. - Fix: [#22389] Alpine coaster has wrong tunnel entrance type. - Fix: [#22435] [Plugin] Off-by-one pixel issue in active widget width and height setters.