Download OpenRCT2 0.1.2-develop build b78bd58

Status & Branch: develop
Based on commit hash: b78bd587b785525b32e14a499b94241144a4a027
Available since: 2018-03-13 18:52:35 (3 months ago)

Available downloads

Platform & Type Download SHA-256 Checksum File size
Windows x86 Portable ZIP 533996cfc… 6.16 MB
Windows x86 Installer OpenRCT2-0.1.2-develop-b78bd58-windows-win32.exe 46134a7ec… 5.5 MB
Windows x64 Portable ZIP 10a88645a… 6.85 MB
Windows x64 Installer OpenRCT2-0.1.2-develop-b78bd58-windows-x64.exe c0916f8f8… 6.04 MB
macOS dbb1a0e20… 7.68 MB
Linux x86_64 OpenRCT2-0.1.2-develop-b78bd58-linux-x86_64.tar.gz 7c3e875d5… 19.03 MB
Linux x86 OpenRCT2-0.1.2-develop-b78bd58-linux-i686.tar.gz ee2664361… 10 MB
Windows x86 Debug Symbols 064474fbf… 13.34 MB
Windows x64 Debug Symbols 0251044bd… 13.84 MB

Changes in this build

Author Message
Broxzier Create new banner entry and string upon pasting one Previously pasted banners would refer to the same banner entry and same string ID, possibly causing crashes when deleting one.
Broxzier Fix #5261 Deleting the sign after copy/pasting it will crash the game Prior to the previous commit, signs could be duplicated by pasting them using the tile inspector, which results in some funky behaviour. A duplicated sign refers to the same banner index (which in turn refers to the same user string ID), making the player unable to modify it. Deleting it would previously even crash the game. This commit looks for such signs when loading a scenario, and attempts to fix them, by creating a new banner entry (and user string if one is used).
Gymnasiast Use tile_element_[gs]et_banner_index()
Broxzier define BANNER_INDEX_NULL