Download OpenRCT2 0.1.2-develop build 4c30656

Status & Branch: develop
Based on commit hash: 4c3065619e3374ce0141c8a9bd1af19701d0e722
Available since: 2017-11-08 16:52:12 (1 week ago)

Available downloads

Platform & Type Download SHA-256 Checksum File size
Windows x86 Portable ZIP 523907e1c… 6.06 MB
Windows x86 Installer OpenRCT2-0.1.2-develop-4c30656-windows-win32.exe 7f1c8ad73… 5.48 MB
Windows x64 Portable ZIP a41a34f9d… 6.74 MB
Windows x64 Installer OpenRCT2-0.1.2-develop-4c30656-windows-x64.exe 142daac9d… 6.02 MB
macOS 9af045fb0… 7.46 MB
Linux x86_64 OpenRCT2-0.1.2-develop-4c30656-linux-x86_64.tar.gz 68c79ef49… 17.06 MB
Linux x86 OpenRCT2-0.1.2-develop-4c30656-linux-i686.tar.gz 61804644a… 9.94 MB
Android X86 and X86_64 OpenRCT2-0.1.2-develop-4c30656-android-x86.apk a943f3817… 11.03 MB
Android ARM and ARM64 OpenRCT2-0.1.2-develop-4c30656-android-arm.apk 03eb35e43… 10.32 MB
Windows x86 Debug Symbols b509e3539… 9.97 MB
Windows x64 Debug Symbols 0079e4dfb… 10.66 MB

Changes in this build

Author Message
trigger-death Fix #996, #2254, #2589, #2875: Viewport scrolling getting stuck or shaking Shaking while at the edge of the map has been completely eliminated. In order to do this, comparison with tile height was also removed which fixed a few outlier cases. The main cause was viewport axis were only being set if it's respective isometric axis was at the boundary, instead of either isometric axis. Viewport no longer gets stuck which was related to the shaking in the end. (#2875) Refactored viewport_update_position. I moved viewport_set_underground_flag above the bounds checking function since it had no relation to it. (#996, #2589) Scrolling on the map edge with arrow keys or mouse edge will now go the same speed in both directions. (#2254) Added changelog entry.